The new version of GLM, OpenGL Mathematics, math library written in C + + for 3D software based on the specific GLSL (OpenGL Shading Language). GLM is written as a platform-independent library, is released under the MIT license and is available for all versions of GCC, starting with version 3.4, and [...]
NVidia has released the new library NVPP, NVidia Performance Primitives. The library is focused on image and video (image and video processing). It can be used as a stand-alone library to add GPU acceleration to an application with minimal effort. NVPP relies on CUDA. NVPP will be available for Windows XP, Windows Vista and Linux.